Esto es lo que buscas no? [MENTION=27515]Tio G0LD![/MENTION]
LoadTilesetHeader:: ; 2d27
push hl
push bc
ld hl, Tilesets
ld bc, Tileset01 - Tileset00
ld a, [$d199]
call AddNTimes
ld de, TilesetBank
ld bc, Tileset01 - Tileset00
ld a, BANK(Tilesets)
call FarCopyBytes
pop bc
pop hl
ret
; 2d43