Author Id: 26309 Author Name: Tito Sayer301 Post Content: Me da mucha pereza ordenarlos y clasificarlos, pero te hago un copia y pega que tengo de un documento que tengo, porque no se subirlos. Aquí te los dejo: [SPOILER="Sounds de FR"]1sound 0x1 ? sube nivel 2sound 0x0 ? 3sound 0x3 ? cierras pokenav 4sound 0x4 ? pokenav 5sound 0x5 ? de cuando cierras el menu 6sound 0x6 ? sonido de cuando abres el menu 7sound 0x7 ? golpe con algo 8sound 0x8 ? puerta2 9sound 0x9 ? puerta 10sound 0xA ? salto 11sound 0xB ? Bici- telefono 12sound 0xC ? golpe debil 13sound 0xD ? golpe diferente- cierre de menu 14sound 0xE ? Golpe critico- cierre de menu con eco 15sound 0xF ? Cuando un pokemon regresa a la pokeball en un combate- burbujota 16sound 0x10 ? Pokemon derrotado- salto 17sound 0x11 ? Huida-salto con eco 18sound 0x12 ? Puerta centro pokémon 19sound 0x13 ? cuando el barco zarpa 20sound 0x14 ? Algo depleglandose o aleteo de un pokemon volador-bote 21sound 0x15 ? Pitido suave (interruptor activándose)- signo de exclamacion 22sound 0x16 ? Pitido grave (interruptor desactivándose) 23sound 0x17 ? Sonido al colocar una pokéball en el centro Pokemon para curar 24sound 0x18 25sound 0x19 26sound 0x1a -Error 27sound 0x1b -Barra de nivel aumentando 28sound 0x1C -Salto 29sound 0x1D -Apretando boton, puerta rapida 30sound 0x1E -Apretando boton 2 31sound 0x1F -Vuelo suave 32sound 0x20 -ruido raro (?) 33sound 0x21 -Cuando entras en agujero de arena (4º gym Ruby) 34sound 0x22 -Blindado 35sound 0x23 -Hielo roto 1 36sound 0x24 -Hielo roto 2 37sound 0x25 -Cayendo por agujero 38sound 0x26 -Puerta Diferente 39sound 0x27 -teletransportacion ida 40sound 0x28 -teletransportacion regreso 41sound 0x29 -antes de abrir la puerta del camion (R/S) 42sound 0x2A -Sonidos barras 6º gym R/S 43sound 0x2B -camion 44sound 0x2C -camion frenando 45sound 0x2D -Aleteo suave 46sound 0x2E - 47sound 0x2F -viaje e tren. 48sound 0x30 -Partida guardada 49sound 0x31 hasta sound 0x34 -Botes pokeball 50sound 0x35 -Al meter pokemon salvaje en pokeball 51sound 0x36 -lanzar pokeball 52sound 0x37 hasta sound 0x3E -pitidos (cada vez mas agudos) 61sound 0x40 -al andar por puente 62sound 0x41 -pagando sound 0x42 -Ding Dong (se acabo el tiempo en Z.Safari) sound 0x43 -Antes de romper roca sound 0x44 -Pisando globo de agua sound 0x45 -Caminando por el agua sound 0x46 -Rompiendo puerta sound 0x47 -Golpe raro sound 0x48 -Veneno sound 0x49 -fuego sound 0x4A >4F -??? sound 0x50 -Trueno sound 0x51 -trueno intenso sound 0x52 -Como maquinilla sound 0x53 -Pokemon con poca vida (muy repetitivo) sound 0x54 -Llenas la barra de Exp al maximo. sound 0x55 -Camion en marcha sound 0x56 -Camion (menos duradero) sound 0x57 -Varios aleteos sound 0x58 -Sonido al comprar algo-moneda sound 0x59 -Sonido al conseguir un corazon en concursos. sound 0x5A -Sonido suave (???) sound 0x5B -??? sound 0x5C -Pulsar boton diferente sound 0x5D -Como al lanzar algo sound 0x5E -Siguiente turno (Concursos) sound 0x5F -PKMN Shiny sound 0x60 -Sonido final intro ruby. sound 0x61 -Parecido al anterior. sound 0x62 -Gente gritando sound 0x63 -??? sound 0x64 -Cuando brilla la esfera roja o azul en R/S sound 0x65 -??? sound 0x66 -Al moverte por Pokenav sound 0x67 -Abrir Pokenav sound 0x68 -Cerrar pokenav sound 0x69 -Te llaman al pokenav! sound 0x6A -Como si se rompiese algo sound 0x6B -??? sound 0x6C -??? sound 0x6D -??? sound 0x6E -Sonido muy raro (parece un pajaro piando) sound 0x6F -Rayo sound 0x70 -Electricidad sound 0x80 - sound 0x7C ? -ROCAS sound 0x8D ? -veneno sound 0x90 ? fuego-caida sound 0x91 ? fuego sound 0x92 ? fuegoooo sound 0x93 ? golpe con fuego sound 0x94 ? glu glu sound 0xFF 'Electricidad sound 0x4C 'Lluvia sound 0x4D 'Lluvia Intensa sound 0x4E 'Lluvia ligera sound 0xA = salto sound 0x9 = puerta sound 0x8 = puerta2 sound 0x7 = golpe sound 0x6 = sonido al abrir el menú sound 0x5 = sonido al cerrar el menú sound 0x4 = sonido al abrir el pokenav sound 0x3 = sonido al cerrar el pokenav sound 0x1 = sonido al subir de nivel sound 0xC = golpe2 sound 0xD = golpe3 sound 0xE = sonido al huir un pokemon sound 0xF = sonido al salir la pokebola sound 0x13 = sonido del barco sound 0x29 = sonido al romper un vidrio o algo asi sound 0x27 = sonido de un temblor sound 0x2A = sonido del piso rompiendose sound 0x2B = sonido cayendo sound 0x2C = sonido al caer sound 0x2D = sonido al teletransportarse sound 0x2E = sonido al finalizar la teletransportacion sound 0x2F = sonido de la puerta del camion al abrirse sound 0x30 = sonido del pokeblock sound 0x31 = sonido del camion sound 0x34 = sonido de aleteo sound 0x35 = sonido de avión sound 0x3D = sonido de vuelo sound 0x3E hasta sound 0x42 sonido de campanas sound 0x46 = sonidos al caminar sobre el agua sound 0x47 = sonido al colocar algo sobre la mesa sound 0x48 = sonido al recibir palta (dinero) sound 0x49 = un timbre ding dong sound 0x4A = sonido de agua 1 sound 0x4B = sonido de agua 2 sound 0x4C = sonido de agua 3 sound 0x51 = luvia sound 0x50 = ventisca sound 0x4F = sonido de envenenamiento sound 0x57 = trueno sound 0x58 = trueno 2 sound 0x5A =sonido al ser derrotado sound 0x5B = sonido al llegar al límite de experiencia sound 0x5C = camion 2 sound 0x5D = aleteo 2 sound 0x65 = sonido de alerta sound 0x66 = sonido que hace un pokemon shuiny sound 0x67 = poder sound 0x6A = gente gritando sound 0x6B = un yet sound 0x70 ? te llaman!! sound 0x80 = sonido al cortar sound 0x83 = al romper piedras sound 0x8D = se detiene el temblor (creo) sound 0x90 = fuego sound 0x91 = fuego2 sound 0x92 = fuego2 sound 0x93 = golpe de fuego Specials FR 0x828 - Pokémon (En el Menu Inicio) 0x829 - Pokédex (Tambien en el menu inicio) 0x82F - Los zapatos de correr Special 0x16F: Recibir la Pokédex (nacional, una vez activada la flag de la Pokédex regional) Medalla de Brock: setflag 0x820 Medalla de Misty: setflag 0x821 Medalla de Lt. Surge: setflag 0x822 Medalla de Erika: setflag 0x823 Medalla de Koga: setflag 0x824 Medalla de Sabrina: setflag 0x825 Medalla de Blaine: setflag 0x826 Medalla de Giovanni: setflag 0x827 Setflag 0x828: hace como si estuvieses en el safari Special 0x9E - habré el menú para poner mote a los pokemons Special 0x9F - Inspector de motes more sound 0x0 - Blank Noise (Stops BGM, not other S.E.) 0x1 - Use Item 0x2 - Log onto PC 0x3 - Turn off PC 0x4 - Turn on PC 0x5 - Click Noise 0x6 - Open Menu 0x7 - Wall Bump 0x8 - Door Open 0x9 - Exit Room 0xA - Jump 0xB - Bike Bell 0xC - Loud Crash (Like dropping of a heavy object) 0xD - Loud Crash (Higher pitch, and with echo) 0xE - Loud Crash (3 in rapid sucession, with long echo) 0xF - Low Pitch Pokeball Open 0x10 - Pokeball Close 0x11 - Flee S.E. 0x12 - PokeCenter Door Open 0x13 - Strange Noise (Like Water at the beginning, then like electricity) 0x14 - Low Pitch crash 0x15 - Super high pitch beep 0x16 - Error / False sound 0x17 - PokeCenter Pokeball Load up (Pokeballs being placed onto the heal machine.) 0x18 - PokeCasino Reel Stop 0x19 - Insert Coin into Machine 0x1A - Buzz (False/fail at Casino) 0x1B - EXP gauge 0x1C - Hop (Like on an Acro Bike) 0x1D - Lock / Break small rock? 0x1E - Unlock 0x1F - Strange Sound (Like a dor being locked, but different...) 0x20 - Strange Sound (A singular version of the previous sound) 0x21 - Crash sound (With echo) 0x22 - Singular Metal attack Sound (Like when using steel wing, but singular) 0x23 - Ice Break 0x24 - Ice Crack 0x25 - Falling 0x26 - Strange Sound (Super Low Pitch Ice Break?) 0x27 - Warp Away 0x28 - Warp Return 0x29 - Electricity? 0x2A - Turn Winch (Like in Winona's Gym) 0x2B - Truck Driving (Loop) 0x2C - Truck Stoping 0x2D - Truck Brake 0x2E - Truck Open 0x2F - Airplane Turbines 0x30 - Save 0x31 - Pokeball Bounce (Like in a trade) 0x32 - Pokeball Bounce (Quieter) 0x33 - Pokeball Bounce (Even Quieter) 0x34 - Pokeball Bounce (Even Quieter Still) 0x35 - Pokeball Open (Like in a trade) 0x36 - Throw Pokeball 0x37 - Musical Decoration Pad (Low C) 0x38 - Musical Decoration Pad (D) 0x39 - Musical Decoration Pad (E) 0x3A - Musical Decoration Pad (F#) 0x3B - Musical Decoration Pad (G) 0x3C - Musical Decoration Pad (A) 0x3D - Musical Decoration Pad (B) 0x3E - Musical Decoration Pad (High C) 0x3F - Mud Ball Smash 0x40 - Wodden Board 0x41 - Get Money 0x42 - P.A. (Like when an elevator is done, or end of Safari Zone) 0x43 - Water Baloon Pop (Low) 0x44 - Water Baloon Pop (Med) 0x45 - Water Baloon Pop (High) 0x46 - Wodden Smash 0x47 - Wooden Break 0x48 - Poison Afliction 0x49 - Conveyor Belt 0x4A - Conveyor Belt 2 (Loop) 0x4B - Conveyor Belt 2 (end) 0x4C - Loud Noise (Like a low conveyor belt 2) (Loop) 0x4D - Loud Noise (End) 0x4E - Light noise (Like a High conveyor belt 2) (Loop) 0x4F - Light Noise (End) 0x50 - Strange Noise (Like sonething being absorbed into a dark void. Sound goes from high to low) 0x51 - Strange Noise (Like an extension of hte previous sound. Sound goes from Low to Super Low) 0x52 - Buzz (Like a Circular Saw) 0x53 - Low Health Alert (Loop) (Can Not Be Turned Off Without Map Refresh) 0x54 - Level Up Ding 0x55 - Low Grumbling (Like a Diesel Engine) (Loop) 0x56 - Low Grumbling (End) 0x57 - Swipe Sound (Loop) 0x58 - Sell Item 0x59 - Low Ding (Like a really low "Low C" note) 0x5A - High Pitch Swipe 0x5B - High Pitch Swipe (Reverse) 0x5C - Smack 0x5D - Small Noise (Like a person kicking dirt) 0x5E - VS Seeker? 0x5F - Light Jingle 0x60 - Explosion 0x61 - Explosion (After Effect / Cont) 0x62 - STRONG Wind (Or Crowd Screaming? My PC to slow to tell...) 0x63 - Low Slamming sound (Like someone setting down a heavy box.) 0x64 - Red / Blue Orb 0x65 - Computer Chatter (One High Pitch Blip) 0x66 - Computer Chatter (2 Blips, pattern: MedHi-High) 0x67 - Computer Chatter (High Pitch PC on?) 0x68 - Computer Chatter (High Pitch PC off?) 0x69 - Computer Chatter (PC Scanning) 0x6A - Glass Breaking? 0x6B - Light Shuffle sound (Like feet sliding across the floor) 0x6C - High Pitch Quiet Blip 0x6D - Small Sound (Like a twig snaping) 0x6E - Strange Sound (Like low pitch Ice Shimmering, or Use of Flute) 0x6F - Loud Bang (Like a gun shot, but different) 0x70 - Lout Buzz 0x71 - Metal Sheen (Like on steel wing, but a little longer) 0x72 - Curse Attack 0x73 - Baton Pass Attack (Like a swipeing / falling sound) 0x74 - Low Crash 0x75 - Bubble Attack (Launch) 0x76 - Substitute attack? 0x77 - Watyer Gun Attack (Launch) 0x78 - Rain Dance Attack 0x79 - Slash Attack 0x7A - Gust Attack? 0x7B - Very Strange Sound (Like a downward Spiral?) 0x7C - Rock Smash Attack? (In Battle or not? I Can't tell) 0x7D - Powerful Wind (Loop) 0x7E - Powerful Wind (End) 0x7F - Pound Attack? 0x80 - Throwing Sound (Like Bait in the Safari Zone) 0x81 - Deep Slashing noise 0x82 - Ice Ball Attack 0x83 - Loud Swipe? 0x84 - Deep Bang (Like someone hit something hard with a big log...) 0x85 - Beam Attack Charge Sound. (Like Solar Beam's Charging sound) 0x86 - Deep Bang (Similar to 0x84) 0x87 - Bubbling Noise 0x88 - Throwing noise (Slightly Higher Pitch) 0x89 - VERY DEEP Throwing sound 0x8A - Deep Explosion like sound 0x8B - Deep Wave-like sound 0x8C - Strange Sound (A Smack Noise, tehn a Short Deep Explosion-ish sound) 0x8D - Deep Bubbling 0x8E - Deep Crash (Like a super deep opening pokeball) 0x8F - Deep Fire 0x90 - Deep Smack 0x91 - Low Whirling 0x92 - High Pitch Powerful Wind (Loop) 0x93 - High Pitch Powerful Wind (End) 0x94 - High Pitch Shuffling 0x95 - Loud Noise (No Explaination) 0x96 - Wing Flapping (Singular) 0x97 - Wing Flapping (Decending Octaves, High To Low) 0x98 - Kicking Sand? 0x99 - High Pitch Whips Sound 0x9A - Strange Sound (No Explaination) 0x9B - Whirling Upwards (Short....) 0x9C - Super Strong Wind Burst 0x9D - MEGA ULTRA Strong wind burst. (I think....) 0x9E - MEGA ULTRA Strong wind burst. (Pitch Goes up, then down, more like actual wind...) 0x9F - Small Noise (Like a twig breaking) 0xA0 - Splash Attack Flopping sound (Singular) 0xA1 - Sandpaper-ish? 0xA2 - Small Noise (No Explaination) 0xA3 - Stretching noise? 0xA4 - Speeding up fan? (Pitch raises, that is all) 0xA5 - Sing Attack 0xA6 - Perish Song Attack 0xA7 - Ice? (Souns like when a pokemon gets frozen...) 0xA8 - Noise (No Explaination) 0xA9 - Little Sound (No explaination...) 0xAA - Loud Sound (No Explaination) 0xAB - Explosion-ish Sound 0xAC - Recover Attack 0xAD - Absorb Smack (The sound before the absorbtion) 0xAE - Metal Sound? 0xAF - Aurora Beam (Small) 0xB0 - Aurora Beam (Main) 0xB1 - Confusion 0xB2 - Drum? 0xB3 - Amnesia "?" Appear 0xB4 - Egg Crack? 0xB5 - Amnesia (Deeper ? Sound) 0xB6 - Loud Hover Sound (Decending) 0xB7 - Loud Hover Sound (Acending) 0xB8 - Strange Sound (Sounds like a speed up, then an upward whirling noise) 0xB9 - Smack (With Echo) 0xBA - Wooshing noise 0xBB - Frustration "Angry" Symbols 0xBC - Small Metalic "Bling" sound 0xBD - Whisping noise 0xBE - Rest Attack 0xBF - Shattering Ice 0xC0 - Deep Watery noise 0xC1 - Strange Noise (No Explaination) 0xC2 - Solar Beam (Launch) 0xC3 - Sunny Day Attack 0xC4 - Strange Noise (Sounds like a small absorption, but not from any absorb attacks...) 0xC5 - Strange Noise (Previous sound, in reverse) 0xC6 - Small Noise (No Explaination) 0xC7 - Swift Attack (Singular - higher pitch) 0xC8 - Swift Attack (Singular - Longer) 0xC9 - Swift Attack (Singular - Lower Pitch) 0xCA - Odor Sleuth Attack 0xCB - Small Noise (Like a twig Snapping... again) 0xCC - Strange noise (Like... Ding, Dong... Ding, Dong....) 0xCD - Strange noise (Frustration "Angry" Symbols... highrt pitch) 0xCE - Noise (Decending Sound) 0xCF - Loud Crash (Very Deep) PLAYSONG 0100 = Healing (RS) 0101 = Level Up 0107 = Evolution Start 0108 = Evolution/Safari 0109 = Battle 1 010A = Battle 2 010C = Fanfare 1 010D = Fanfare 2 010E = You Fail It! 010F = You Fail It Again! 0110 = Follow Me 0111 = Game Corner 0112 = Evil Lurks 0113 = Gym 0114 = Jigglypuff's Song 0115 = Introduction 0116 = Pokemon Theme 0117 = Cinnabar Island 0118 = Lavender Town 0119 = Healing 011A = Bicycle 011B = Encounter 1 011C = Encounter 2 011D = Encounter 3 011E = You're In The Hall Of Fame! 011F = Viridian Forest 0120 = Mount Moon 0121 = Abandoned Place 0122 = End Credits 0123 = Route Theme 1 0124 = Route Theme 2 / Intro 0125 = Route Theme 3 0126 = Route Theme 4 0127 = Indigo Plateau 0128 = Battle 3 0129 = Battle 4 012A = Battle 5 012B = Battle 6 012C = Pallet Town 012D = Oak's Lab 012E = Oak's Theme 012F = Pokémon Center 0130 = SS Anne 0131 = Surf's Up 0132 = Pokémon Tower 0133 = Silph Co. 0134 = Cerulean City 0135 = Celadon City 0136 = Victory 1 0137 = Victory 2 0138 = Victory 3 0139 = Vermillion City 013A = Viridian City and Pewter City 013B = Gary's Theme 013C = Gary's Theme (bis) 013D = Fanfare 3 013E = Fanfare 4 013F = You caught a Pokémon! 0140 = Trainer Card Photo 0141 = Gamefreak 0142 = Victory 2 (bis) 0143 = Intro Message 1 0144 = Intro Message 2 0145 = Intro Message 3 0146 = Game Corner (+1) 0147 = Game Corner (+2) 0148 = Net Center 0149 = Mystery Connection 014A = Game Corner (+3) 014B = Mount Ember 014C = Follow Me (alt) 014D = Water Labyrinth 014E = Tanoby Ruins 014F = Islands 1-3 0150 = Islands 4-5 0151 = Islands 6-7(AKA Violet City Theme from GSC) 0152 = PokéFlute 0153 = Battle - Deoxys 0154 = Battle 5 (+1) 0155 = Battle 5 (+2) 0156 = Encounter 4 0157 = Deoxys Encounter 0158 = Trainer Tower 0159 = Pallet Town (fame mix) 015A = Teachy TV Battle 1 ---> 109 = Lider do Ginásio R/S/E Battle 2 ---> 10A = Pokemon Selvagem R/S/E Battle 3 ---> 128 = Liga FR/LF Battle 4 ---> 129 = Batalha Normal FR/LF Battle 5 ---> 0x12A = Pokemon Selvagem FR/LF Battle 5 +1 ---> 154 = Pokemon Lendário FR/LF Battle 5 +2 ---> 155 = Pokemon Lendário FR/LF Battle 6 ---> 12B = Batalha contra o Lider da Liga Pokemon FR/LF[/SPOILER]