Author Id: 23642 Author Name: Adrizel Post Content: [QUOTE][url=http://wahackforo.com/showthread.php?p=237755]Iniciado por Krizalid[/url] Eso mi querido amigo es porque no seleccionaste el VoiceGroup adecuado para los instrumentos que posee la midi que insertaste. Si usas Fire Red, con esta lista de VoiceGroups te puedo ayudar. [Spoiler]0x48ABB0 2 - Electric Grand 13 - Xylophone 46 - Harp 47 - Timpani 48 - Strings 56 - Trumpet 60 - French Horn 73 - Flute 82 - Calliope 83 - Chiff 84 - Charang 85 - Voice 88 - Pad 1 (New Age) 100 - Brightness 101 - Goblin 0x48B078 47 - Timpani 60 - French Horn 80 - Square 81 - Sawtooth 82 - Calliope 83 - Chiff 84 - Charang 0x48B474 01 - Acoustic Grand 4, 5, 6 and 7 - Not Square instruments, but used as Square instruments in GBA Pokemon games. 47 - Timpani 48 - Strings 56 - Trumpet 60 - French Horn 80 - Square 90 - Pad 3 (Polysynth) 0x48B8B8 (Used for the second RSE battle theme) 01 - Bright Acoustic 4, 5, 6 and 7 - Not Square instruments, but used as Square instruments in GBA Pokemon games. 17 - Percussive Organ 33 - Electric Bass (Fingered) 47 - Timpani 48 - Strings 56 - Trumpet 60 - French Horn 81 - Sawtooth 82 - Calliope 83 - Chiff 90 - Pad 3 (Polysynth) 0x48F974 1 - Bright Acoustic 2 - Electric Grand 24 - Acoustic Guitar Nylon 80 - Square 81 - Sawtooth 127 - Gunshot(Used as Drum Noise) 0x48FF74 14 - Tubular Bells 17 - Percussive Organ 24 - Acoustic Guitar Nylon 47 - Timpani 56 - Trumpet 73 - Flute 80 - Square 81 - Sawtooth 87 - Bass + Lead 127 - Gunshot(Used as Drum Noise) 0x490574 17 - Percussive Organ 24 - Acoustic Guitar Nylon 29 - Overdriven Guitar 30 - Distortion Guitar 38 - Synth Bass 1 48 - Strings 56 - Trumpet 78 - Whistle 80 - Square 81 - Sawtooth 83 - Chiff 120 - Guitar Fret Noise 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x490B74 47 - Timpani 48 - Strings 56 - Trumpet 60 - French Horn 80 - Square 81 - Sawtooth 84 - Charang 85 - Voice 87 - Bass + Lead 88 - Pad 1 (New Age) 0x490FAC 21 - Accordian 80 - Square 81 - Sawtooth 0x491390 29 - Overdriven Guitar 30 - Distortion Guitar 38 - Synth Bass 1 62 - SynthBrass 1 80 - Square 81 - Sawtooth 83 - Chiff 84 - Charang 85 - Voice 86 - Lead Fifths 87 - Bass + Lead 88 - Pad 1 (New Age) 89 - Pad 2 (Warm) 125 - Helicopter 127 - Gunshot(Used as Drum Noise) 0x491990 14 - Tubular Bells 47 - Timpani 48 - Strings 56 - Trumpet 58 - Trombone 60 - French Horn 80 - Square 81 - Sawtooth 125 - Helicopter 0x491F90 17 - Percussive Organ 24 - Acoustic Guitar Nylon 48 - Strings 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x492590 10 - Music Box 17 - Percussive Organ 21 - Accordian 24 - Acoustic Guitar Nylon 48 - Strings 58 - Trombone 78 - Whistle 80 - Square 81 - Sawtooth 0x492B90 02 - Not really a square instrument, but used as such in the game. 0x492BC0 01 - Bright Acoustic 13 - Xylophone 17 - Percussive Organ 21 - Accordian 24 - Acoustic Guitar Nylon 56 - Trumpet 73 - Flute 80 - Square 81 - Sawtooth 83 - Chiff(Used here as Wave) 84 - Charang 85 - Voice(Used here as Wave) 0x4931C0 17 - Percussive Organ 24 - Acoustic Guitar Nylon 38 - Synth Bass 1 80 - Square 81 - Sawtooth 83 - Chiff 0x4935B0 01 - Bright Acoustic 17 - Percussive Organ 24 - Acoustic Guitar Nylon 48 - Strings 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x493BB0 01 - Bright Acoustic 17 - Percussive Organ 38 - Synth Bass 1 48 - Strings 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 0x4941B0 17 - Percussive Organ 24 - Acoustic Guitar Nylon 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x4947B0 01 - Bright Acoustic 13 - Xylophone 24 - Acoustic Guitar Nylon 48 - Strings 78 - Whistle 80 - Square 81 - Sawtooth 83 - Chiff 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x494DB0 01 - Bright Acoustic 24 - Acoustic Guitar Nylon 48 - Strings 80 - Square 81 - Sawtooth 0x4951A0 13 - Xylophone 39 - Synth Bass 2 48 - Strings 58 - Trombone 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x4957A0 1 - Bright Acoustic 2 - Used as a Square in GBA Pokemon games 9 - Glockenspiel 13 - Xylophone 46 - Harp 47 - Timpani 48 - Strings 56 - Trumpet 58 - Trombone 60 - French Horn 68 - Oboe 73 - Flute 80 - Square 81 - Sawtooth 82 - Calliope 0x495BFC 78 - Whistle 80 - Square 81 - Sawtooth 83 - Chiff 126 - Applause(Used as Drum Noise) 0x4961FC 47 - Timpani 48 - Strings 56 - Trumpet 80 - Square 81 - Sawtooth 84 - Charang 0x49661C 14 - Tubular Bells 17 - Percussive Organ 24 - Acoustic Guitar Nylon 47 - Timpani 48 - Strings 60 - French Horn 80 - Square 81 - Sawtooth 92 - Pad 5 (Bowed) 127 - Gunshot(Used as Drum Noise) 0x496C1C 14 - Tubular Bells 46 - Harp 47 - Timpani 48 - Strings 56 - Trumpet 60 - French Horn 73 - Flute 81 - Sawtooth 83 - Chiff 127 - Gunshot(Used as Drum Noise) 0x49721C 14 - Tubular Bells 47 - Timpani 48 - Strings 58 - Trombone 60 - French Horn 80 - Square 81 - Sawtooth 0x497678 4 and 5 - Not Squares, but interpreted by the GBA Pokemon games as such. 14 - Tubular Bells 17 - Percussive Organ 24 - Acoustic Guitar Nylon 29 - Overdriven Guitar 30 - Distortion Guitar 47 - Timpani 48 - Strings 60 - French Horn 62 - SynthBrass 1 83 - Chiff 89 - Pad 2 (Warm) 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x497C78 17 - Percussive Organ 21 - Accordian 29 - Overdriven Guitar 30 - Distortion Guitar 33 - Electric Bass (Fingered) 56 - Trumpet 62 - SynthBrass 1 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x498278 17 - Percussive Organ 24 - Acoustic Guitar Nylon 33 - Electric Bass (Fingered) 48 - Strings 80 - Square 81 - Sawtooth 87 - Bass + Lead 92 - Pad 5 (Bowed) 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x498878 4 - Used as synth by the game. 14 - Tubular Bells 24 - Acoustic Guitar Nylon 29 - Overdriven Guitar 30 - Distortion Guitar 31 - Guitar Harmonics 48 - Strings 53 - Voice Oohs 56 - Trumpet 60 - French Horn 62 - SynthBrass 1 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x498E78 4 - Used as synth. 5 - Used as synth by the game. 24 - Acoustic Guitar Nylon 48 - Strings 80 - Square 81 - Sawtooth 83 - Chiff 0x499478 14 - Tubular Bells 24 - Acoustic Guitar Nylon 48 - Strings 80 - Square 81 - Sawtooth 0x499898 01 - Bright Acoustic 21 - Accordian 48 - Strings 58 - Trombone 73 - Flute 80 - Square 81 - Sawtooth 83 - Chiff 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x499E98 4 - Used as synth 14 - Tubular Bells 17 - Percussive Organ 48 - Strings 80 - Square 81 - Sawtooth 0x49A2F4 01 - Bright Acoustic 05 - Used as synth. 46 - Harp 56 - Trumpet 58 - Trombone 73 - Flute 81 - Sawtooth 92 - Pad 5 (Bowed) 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x49A8F4 04 - Used as synth. 05 - Used as synth. 12 - Marimba(Used as synth here). 24 - Acoustic Guitar Nylon 46 - Harp 48 - Strings 73 - Flute 80 - Square 81 - Sawtooth 0x49AEF4 01 - Bright Acoustic 14 - Tubular Bells 17 - Percussive Organ 24 - Acoustic Guitar Nylon 58 - Trombone 73 - Flute 75 - Pan Flute 78 - Whistle 0x49B4F4 17 - Percussive Organ 24 - Acoustic Guitar Nylon 31 - Guitar Harmonics 48 - Strings 62 - SynthBrass 1 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x49BAF4 17 - Percussive Organ 21 - Accordian 24 - Acoustic Guitar Nylon 56 - Trumpet 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x49C0F4 17 - Percussive Organ 24 - Acoustic Guitar Nylon 45 - Pizzicato Strings 48 - Strings 60 - French Horn 73 - Flute 80 - Square 81 - Sawtooth 0x49C6F4 17 - Percussive Organ 75 - Pan Flute 80 - Square 81 - Sawtooth 127 - Gunshot(Used as Drum Noise) 0x49CCF4 47 - Timpani 56 - Trumpet 58 - Trombone 73 - Flute 81 - Sawtooth 82 - Calliope 83 - Chiff 0x49D0E4 45 - Pizzicato Strings 47 - Timpani 48 - Strings 56 - Trumpet 60 - French Horn 73 - Flute 81 - Sawtooth 82 - Calliope 83 - Chiff 85 - Voice 86 - Lead 7 fifths 89 - Pad 2 (Warm) 0x49D528 4 - Electric Piano 1 17 - Percussive Organ 24 - Acoustic Guitar Nylon 48 - Strings 73 - Flute 80 - Square 81 - Sawtooth 92 - Pad 5 (Bowed) 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x49DB28 1 - Bright Acoustic 4 - Electric Piano 1 17 - Percussive Organ 25 - Acoustic Guitar Steel 48 - Strings 80 - Square 81 - Sawtooth 83 - Chiff 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x49E128 1 - Bright Acoustic 30 - Distortion Guitar 38 - Synth Bass 1 80 - Square 81 - Sawtooth 82 - Calliope 83 - Chiff 92 - Pad 5 (Bowed) 0x49E884 13 - Xylophone 24 - Acoustic Guitar Nylon 80 - Square 81 - Sawtooth 87 - Bass + Lead 0x49F16C 13 - Xylophone 24 - Acoustic Guitar Nylon 80 - Square 81 - Sawtooth 0x49F58C 1 - Bright Acoustic 2 - Electric Grand 56 - Trumpet 60 - French Horn 80 - Square 81 - Sawtooth 83 - Chiff 0x4A01E0 47 - Timpani 48 - Strings 56 - Trumpet 58 - Trombone 60 - French Horn 81 - Sawtooth 0x4A0600 24 - Acoustic Guitar Nylon 35 - Fretless Bass 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x4A1008 14 - Tubular Bells 29 - Overdriven Guitar 30 - Distortion Guitar 33 - Electric Bass (Fingered) 48 - Strings 53 - Voice Oohs 60 - French Horn 62 - SynthBrass 1 78 - Whistle 81 - Sawtooth 127 - Gunshot(Used as Drum Noise) 0x4A1C08 01 - Bright Acoustic 24 - Acoustic Guitar Nylon 48 - Strings 56 - Trumpet 60 - French Horn 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x4A2208 17 - Percussive Organ 24 - Acoustic Guitar Nylon 48 - Strings 80 - Square 81 - Sawtooth 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x4A2808 17 - Percussive Organ 24 - Acoustic Guitar Nylon 48 - Strings 80 - Square 81 - Sawtooth 82 - Calliope 126 - Applause(Used as Drum Noise) 127 - Gunshot(Used as Drum Noise) 0x4A0C00 14 - Tubular Bells 31 - Guitar Harmonics 38 - Synth Bass 1 80 - Square 81 - Sawtooth 85 - Voice(For once, it's actually not used as Synth) 0x4A1608 01 - Bright Acoustic 81 - Sawtooth 127 - Gunshot(Used as Drum Noise) So yeah, that was the list. Next I'm gonna cover choosing the right voicegroup for your song. Choosing the Right Voicegroup When the choosing the voicegroup you want to use, you should generally pick a voicegroup that has a lot of the same instruments that are in your midi. For instance, if your midi uses strings, trumpets, but also guitars, you want to find a voicegroup that has all of those. If you find a voicegroup with most of the same instruments, you can either try your luck or change some of the instruments in that midi, so that they're all in that particular voicegroup. If a particular instrument isn't in any voicegroup, it will probably have to be substituted for some other instrument. But I'm confused, my tracks have different numbers than the ones used on the GBA... If you have standard midi software, the track numbers are probably going to be different than what's used on the GBA. I don't know if this'll work for your particular midi program but to get the GBA track number, I take the general midi track number and subtract it by one. So say my general midi program has 57 for the track number of the trumpet, it would be track number 56 in the Pokemon games. Your midi program might also have different names for instruments than mine, but it's generally gonna be in the same order. Hopes this helps you guys gain an understanding. And yeah, that's the tutorial guys... Hoped it help you out.[/Spoiler] Autor: Magnius.[/QUOTE] Uso Pokémon Rubí y no lo entiendo. :sleepy: