Author Id: 0 Author Name: Rafa Post Content: En el script PokemonFollowingCharacterV3 busca estas líneas (más o menos por la línea 530): def pbPokeCenterPC Audio.se_play("Audio/SE/computeropen.wav") Kernel.pbMessage(_INTL("{1} booted up the PC.",$Trainer.name)) loop do commands=[] if $PokemonGlobal.seenStorageCreator commands.push(_INTL("{1}'S PC",pbGetStorageCreator)) else commands.push(_INTL("SOMEONE'S PC")) end commands.push(_INTL("{1}'s PC",$Trainer.name)) commands.push(_INTL("LOG OFF")) command=Kernel.pbMessage(_INTL("Which PC should be accessed?"),commands,commands.length) if command==0 Audio.se_play("Audio/SE/accesspc.wav") Kernel.pbMessage(_INTL("The Pokémon Storage System was opened.")) loop do command=Kernel.pbMessage(_INTL("What do you want to do?"),[ _INTL("WITHDRAW POKéMON"), _INTL("DEPOSIT POKéMON"), _INTL("MOVE POKéMON"), _INTL("SEE YA!") ],4) if command<3 if command==0 && $Trainer.party.length>=6 Kernel.pbMessage(_INTL("Your party is full!")) next end if command==1 && $Trainer.pokemonCount<=1 Kernel.pbMessage(_INTL("Can't deposit the last Pokémon!")) next end pbFadeOutIn(99999){ scene=PokemonStorageScene.new screen=PokemonStorageScreen.new(scene,$PokemonStorage) screen.pbStartScreen($Trainer.party,command) } else break end end elsif command==1 Audio.se_play("Audio/SE/accesspc.wav") Kernel.pbMessage(_INTL("Accessed {1}'s PC.",$Trainer.name)) pbTrainerPCMenu else break end end Audio.se_play("Audio/SE/computerclose.wav") #Pokemon Following Character $PokemonTemp.dependentEvents.refresh_sprite(true) end Y en su lugar debes de poner estas: def pbPokeCenterPC Kernel.pbMessage(_INTL("\\se[computeropen]{1} booted up the PC.",$Trainer.name)) loop do commands=PokemonPCList.getCommandList() command=Kernel.pbMessage(_INTL("Which PC should be accessed?"), commands,commands.length) if !PokemonPCList.callCommand(command) break end end pbSEPlay("computerclose") $PokemonTemp.dependentEvents.refresh_sprite(true) end