Author Id: 25004 Author Name: Andrea Post Content: i post the routine already compiled: [QUOTE]03 B5 05 48 00 88 05 49 41 43 02 48 40 18 80 21 01 70 03 BD B0 43 00 03 C4 E8 02 02 00 01 00 00[/QUOTE] [QUOTE]80 21[/QUOTE] 80 21 corresponds to our mov r1, # 0x80 then to change the status of the pokemon for example we have to change the byte 80 ^^ here we are given vary status byte: addormentato: 01 scottatura: 10 congelamento: 20 paralizzato: 40 if you have problem, wrote in the comment ^^