#dynamic 0x800000
'---------------
#org @start
lock
applymovement 0x1 @move1
waitmovement 0x1
applymovement MOVE_PLAYER @move2
waitmovement 0xFF
special 0x113
applymovement MOVE_CAMERA @move3
waitmovement 0x0
special 0x114
applymovement 0x1 @move4
special 0x113
applymovement MOVE_CAMERA @move5
waitmovement 0x0
special 0x114
waitmovement 0x1
setvar 0x5000 0x1
warp 0x1 0x1 0x1 0x1 0x4
release
end
'-----------
' Movements
'-----------
#org @move1
#raw 0x55 'Show
#raw 0xFE 'End of Movements
#org @move2
#raw 0x57 'Question Mark (?)
#raw 0xFE 'End of Movements
#org @move3
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xFE 'End of Movements
#org @move4
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x9 'Step Up (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
#org @move5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x9 'Step Up (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
'---------------
#org @start
lock
applymovement 0x1 @move1
waitmovement 0x1
applymovement MOVE_PLAYER @move2
waitmovement 0xFF
special 0x113
applymovement MOVE_CAMERA @move3
waitmovement 0x0
special 0x114
applymovement 0x1 @move4
special 0x113
applymovement MOVE_CAMERA @move5
waitmovement 0x0
special 0x114
waitmovement 0x1
setvar 0x5000 0x1
warp 0x1 0x1 0x1 0x1 0x4
release
end
'-----------
' Movements
'-----------
#org @move1
#raw 0x55 'Show
#raw 0xFE 'End of Movements
#org @move2
#raw 0x57 'Question Mark (?)
#raw 0xFE 'End of Movements
#org @move3
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xFE 'End of Movements
#org @move4
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x9 'Step Up (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
#org @move5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x9 'Step Up (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
Creo que el problema está aquí:
special 0x113
applymovement MOVE_CAMERA @move3
waitmovement 0x0
special 0x114
#org @move3
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xFE 'End of Movements
applymovement MOVE_CAMERA @move3
waitmovement 0x0
special 0x114
#org @move3
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xFE 'End of Movements
La cámara devería decer 8 tiles y parar, pero continua siguiendo este movimiento:
#org @move4
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x9 'Step Up (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x0 'Face Down
#raw 0x2 'Face Left
#raw 0x1 'Face Up
#raw 0x3 'Face Right
#raw 0x9 'Step Up (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
Espero que puedan ayudarme, que @Deryko ya quiere matarme x'D