@point=BitmapWrapper.new(32,10)
@point.fill_rect(0,0,20,20,Color.new(255,0,0))
Por estas:
@point = Sprite.new
@point.bitmap = RPG::Cache.picture("pokemonpos")
@point=BitmapWrapper.new(32,10)
@point.fill_rect(0,0,20,20,Color.new(255,0,0))
@point = Sprite.new
@point.bitmap = RPG::Cache.picture("pokemonpos")